In Dungeons & Dragons (D&D), dexterity is one of the six ability scores that represent a character's physical and mental prowess. Dexterity measures agility, reflexes, balance, and coordination. It affects a character's ability to perform tasks that require precision and finesse, such as picking locks, sneaking around, or using ranged weapons.
Characters with a high dexterity score are often skilled in activities that require speed and agility, such as acrobatics and sleight of hand. Dexterity is also important for characters who rely on their reflexes in combat, as it influences their Armor Class (AC) and ability to dodge attacks.
In combat, dexterity is used for ranged attacks with weapons like bows or crossbows, as well as for making dexterity saving throws to avoid hazards or traps. Characters with a high dexterity score may also gain a bonus to their initiative rolls, allowing them to act quickly in combat.
Overall, dexterity is a key ability score for characters who rely on speed, agility, and precision in their actions. Players often choose to prioritize dexterity for characters like rogues, rangers, and monks who excel at stealth, finesse, and quick reflexes.
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